},
// satisfying rel.[xy]*2 == .[wh] centers axis in parent container
- .hsl_square.rel = (SDL_FRect){.x = 0.05, .y = 0.05, .w = 0.50, .h = 0.50},
- .hue_slider.rel = (SDL_FRect){.x = 0.70, .y = 0.05, .w = 0.08, .h = 0.50},
- .final_sample.rel = (SDL_FRect){.x = 0.05, .y = 0.65, .w = 0.20, .h = 0.20},
- .info_container.rel = (SDL_FRect){.x = 0.05, .y = 0.65, .w = 0.90, .h = 0.30},
- .info_boxes.rel = (SDL_FRect){.x = 0.25, .y = 0.00, .w = 0.75, .h = 1.00},
- .rgb_info.rel = (SDL_FRect){.x = 0.00, .y = 0.00, .w = 1.00, .h = 0.50},
- .red_component.body.rel = (SDL_FRect){.x = 0.00, .y = 0.00, .w = 0.30, .h = 1.00},
- .green_component.body.rel = (SDL_FRect){.x = 0.35, .y = 0.00, .w = 0.30, .h = 1.00},
- .blue_component.body.rel = (SDL_FRect){.x = 0.70, .y = 0.00, .w = 0.30, .h = 1.00},
- .hsl_info.rel = (SDL_FRect){.x = 0.00, .y = 0.50, .w = 1.00, .h = 0.50},
- .hue_component.body.rel = (SDL_FRect){.x = 0.00, .y = 0.00, .w = 0.30, .h = 1.00},
- .sat_component.body.rel = (SDL_FRect){.x = 0.35, .y = 0.00, .w = 0.30, .h = 1.00},
- .lum_component.body.rel = (SDL_FRect){.x = 0.70, .y = 0.00, .w = 0.30, .h = 1.00}
+ .hsl_square.rel = (SDL_FRect){.x = 0.05, .y = 0.05, .w = 0.50, .h = 0.50},
+ .hue_slider.rel = (SDL_FRect){.x = 0.70, .y = 0.05, .w = 0.08, .h = 0.50},
+ .final_sample.rel = (SDL_FRect){.x = 0.05, .y = 0.65, .w = 0.20, .h = 0.20},
+ .info_container.rel = (SDL_FRect){.x = 0.05, .y = 0.65, .w = 0.90, .h = 0.30},
+ .info_boxes.rel = (SDL_FRect){.x = 0.25, .y = 0.00, .w = 0.75, .h = 1.00},
+ .rgb_info.rel = (SDL_FRect){.x = 0.00, .y = 0.00, .w = 1.00, .h = 0.50},
+ .red_component.body.rel = (SDL_FRect){.x = 0.00, .y = 0.00, .w = 0.30, .h = 1.00},
+ .green_component.body.rel = (SDL_FRect){.x = 0.35, .y = 0.00, .w = 0.30, .h = 1.00},
+ .blue_component.body.rel = (SDL_FRect){.x = 0.70, .y = 0.00, .w = 0.30, .h = 1.00},
+ .hsl_info.rel = (SDL_FRect){.x = 0.00, .y = 0.50, .w = 1.00, .h = 0.50},
+ .hue_component.body.rel = (SDL_FRect){.x = 0.00, .y = 0.00, .w = 0.30, .h = 1.00},
+ .sat_component.body.rel = (SDL_FRect){.x = 0.35, .y = 0.00, .w = 0.30, .h = 1.00},
+ .lum_component.body.rel = (SDL_FRect){.x = 0.70, .y = 0.00, .w = 0.30, .h = 1.00}
};
// For now we need a full path, maybe OpenFont can do automatic lookup