return AssetTables[AssetClass.AudioSource][name]
end
-assets.store_font("Cuneiform16", "assets/SantakkuM.ttf", 36)
+assets.store_font("Cuneiform36", "assets/SantakkuM.ttf", 36)
assets.store_source("intro", "assets/Intro.wav", "static")
assets.store_source("transition1", "assets/transition1.wav", "static")
local assets = require('assets')
function love.load()
- love.graphics.setFont(assets.get_font('Cuneiform16'))
+ love.graphics.setFont(assets.get_font('Cuneiform36'))
love.audio.play(assets.get_source("intro"))
end