]> git.mcshandy.xyz Git - barrow_crawler/shortlog
barrow_crawler
2024-05-20 Randy McShandyPossible windows build?
2024-05-20 Randy McShandyStarting to build for windows via mingw
2024-05-20 Randy McShandylol orbs
2024-05-19 Randy McShandyApparently that borked generation a lot lol. Also param...
2024-05-19 Randy McShandyAdd loading screen for heighmap generation process...
2024-05-19 Randy McShandyRefactor for and introduce more discretized display...
2024-05-18 Randy McShandyClean up organization of some resource setup in rendere...
2024-05-17 Randy McShandySmall updates to visuals, but mostly barrow generation...
2024-05-16 Randy McShandyNeeds heavy cleanup but we've got basic collision via...
2024-05-16 Randy McShandyOverhauled lighting again lmao, also trying to render...
2024-05-15 Randy McShandyLittle tweak to RD params I like
2024-05-13 Randy McShandyTweaking camera params and asset generation
2024-05-12 Randy McShandyMore toying with lighting and also add an entrance lol
2024-05-10 Randy McShandySome changes I like but mostly End Of Day
2024-05-10 Randy McShandyTransition small room generation to circlish
2024-05-10 Randy McShandyQuick speed adjust
2024-05-09 Randy McShandyRemove include of untracked header
2024-05-09 Randy McShandyFlipped barrow mesh and start rendering a distinct...
2024-05-08 Randy McShandyIntroduce simple shaders for messing with the map and...
2024-05-05 Randy McShandyAdd central chamber generation
2024-05-05 Randy McShandyClean up texture creation and upscale textures for...
2024-05-05 Randy McShandySlightly better room generation and some visual updates
2024-05-04 Randy McShandyMovement and camera refinements
2024-05-04 Randy McShandyStarting heightmap to rendering pipeline with Raylib
2024-04-30 Randy McShandyRounding heightmap with a little bias looks pretty...
2024-04-29 Randy McShandyUpdate build dirs
2024-04-28 Randy McShandyReorganize files and code for basic multiplatform support
2024-04-28 Randy McShandyIntroduce cmake
2024-04-28 Randy McShandyMore proper grid size management
2024-04-27 Randy McShandyAdding more stuff lmao, maybe barrow crawler time
2023-12-15 Randy McShandyHuge cleanup to pull things out of main etc, small...
2023-12-13 Randy McShandyHEY WHO THE FUCK DIDN'T TELL ME ABOUT PTHREAD BARRIERS
2023-12-13 Randy McShandyReworked that edge case handling because it fucked...
2023-12-13 Randy McShandyFixed an edge case for higher thread counts, but seems...
2023-12-13 Randy McShandythreading rework and it seems to be working, with actua...
2023-12-12 Randy McShandybit of regression in theads synching properly but locki...
2023-12-12 Randy McShandyBig progress on multithreading model
2023-12-09 Randy McShandyBrought over stuff I did elsewhere. Lots of image gen...
2023-12-08 Randy McShandySome simplifications and additions but still desperatel...
2023-12-08 Randy McShandyHey, it kinda works! Single-threaded